package props;

import gameModel.Model;



public class IncTimeProp extends  Prop {

	
	
	public IncTimeProp(Model m)
	{
		this.model = m;
	}
	
	
	@Override
	public void make_effect() {
		
		model.setInit_time(model.getInit_time() +  5* 1000);
		
	}

	
	
}
